2D animation

2D animation vs motion graphics vs edited footage: which fits your product?

Three ways to make a video about your product, what each one does best, where each one struggles, and a simple way to choose between them.

When people ask for “an animated video”, they often mean very different things. A character walking through a story, a slick interface with text flying in, and a fast-cut ad made from real clips are three different crafts, with different strengths, timelines and costs.

Here’s a plain-English guide to the three, and how to pick the one that fits your product.

2D animation: illustrated stories

What it is: illustrated characters, scenes and objects that move. Think of a classic explainer with a hand-drawn or flat illustrated style, or a short animated story.

Where it shines:

  • Explaining ideas you can’t film. Data moving between servers, how an insurance claim works, what happens inside the body.
  • Telling a story with a relatable character who has the problem your product solves.
  • Building a recognisable brand world with your own colours, characters and style.

Where it struggles:

  • It has more steps: script, style frames, storyboard, illustration and then animation. That takes time.
  • Changes late in the process are expensive, because a small edit can mean redrawing scenes.
  • For software, cartoon versions of your interface can feel less real than the actual product.

Good fit for: new categories that need explaining, abstract or invisible processes, healthcare, finance, education, and brands that want a strong visual personality.

Motion graphics: shapes, type and interfaces in motion

What it is: design brought to life. Animated typography, icons, charts, and very often your real product interface, recreated or polished and animated.

Where it shines:

  • Showing software clearly. You can zoom into the important part of a screen, highlight a button, hide clutter and move smoothly between features.
  • Looking crisp and modern with clean design, smooth movement and your brand colours.
  • Staying up to date. When your interface changes, individual screens can often be swapped without rebuilding the whole video.

Where it struggles:

  • Without a story or a human voice it can feel cold, like a moving slide deck. A strong script and sound design fix that.
  • It’s not the best choice when trust depends on seeing real people or a physical product.

Good fit for: SaaS and app explainers, product demos, feature launches, launch films, data stories, and social clips for tech brands.

Edited footage: real people, real products

What it is: a video cut from filmed material. Live action, user-generated content (UGC), interviews, testimonials, screen recordings, or stock footage, shaped with pacing, music, captions and graphics.

Where it shines:

  • Trust. Real faces and real customers are hard to beat for credibility.
  • Physical products. Texture, size and use are easiest to understand on camera.
  • Speed and volume, when the footage already exists. One shoot or one batch of UGC can become many ads and social posts.

Where it struggles:

  • The result depends on the footage. Poor lighting or sound can’t be fully fixed in the edit.
  • A new shoot adds cost and planning: locations, people, equipment.
  • Abstract ideas are hard to show with a camera alone.

Good fit for: e-commerce and product ads, testimonials, founder and team videos, YouTube content, podcasts, real estate and local businesses.

Side by side

2D animation Motion graphics Edited footage
Best at Explaining ideas and telling stories Showing software and data clearly Trust, people and physical products
Watch out for Longer process, costly late changes Can feel cold without a story Only as good as the footage
Typical uses Explainers, brand stories SaaS demos, launches, UI promos Ads, testimonials, YouTube, social

You can mix them

Some of the strongest videos combine crafts. A few examples:

  • Footage plus motion graphics: a customer testimonial with animated captions, callouts and product screens.
  • 2D animation plus real interface: an illustrated story that hands over to your actual product for the “how it works” part.
  • UGC-style ad plus motion graphics: a creator talking to camera, with animated text and product close-ups to keep the pace up.

Mixing works best when one craft leads and the other supports it. Decide which one carries the story.

How to choose in five questions

  1. Is your product software? Start with motion graphics built around your real interface.
  2. Is it a physical product? Start with footage, and add motion graphics for details and offers.
  3. Is the idea abstract or invisible? 2D animation will explain it most clearly.
  4. Do you already have good footage or screen recordings? Use them. Editing existing material is usually the fastest route.
  5. Where will it run? Feeds reward fast, punchy edits. Homepages and sales pages reward clarity.

Still not sure? Send us a link to your product and tell us where the video will live. We’ll tell you honestly which approach fits, even if it’s the simplest one.